Aden Thompson
Aden Thompson
Technical Artist (Shaders/Pipeline)
Orlando, United States

Summary

Aspiring Technical Artist, specializing in Pipeline Tools & Shaders/VFX. Passionate about art + game development tools, and bringing scenes to life through tech art.

Currently studying Computer Science at the University of Central Florida

Skills

Technical Art3D ModelingShadersProgramming3D Animation

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Substance 3D Designer
Substance 3D Designer
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
C#
C#
C++
C++
Python
Python