Aden Thompson
Technical Artist (Shaders/Pipeline)
Orlando, United States
Summary
Aspiring Technical Artist, specializing in Pipeline Tools & Shaders/VFX. Passionate about art + game development tools, and bringing scenes to life through tech art.
Currently studying Computer Science at the University of Central Florida
Skills
Technical Art3D ModelingShadersProgramming3D Animation
Software proficiency

Unreal Engine

Unity

Substance 3D Designer

Maya

Substance 3D Painter

Photoshop

C#

C++

Python